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How to add cgi to rpg maker xv
How to add cgi to rpg maker xv











  1. HOW TO ADD CGI TO RPG MAKER XV FULL
  2. HOW TO ADD CGI TO RPG MAKER XV SERIES

Then there are engines like RPG Maker that do one thing*.but do it extremely well. There are a lot of game engines out there that do EVERYTHING!.and they don't do it well.

HOW TO ADD CGI TO RPG MAKER XV SERIES

Originally posted by BossGalaga:I realize some people want RPG Maker to do EVERYTHING but there's already an engine called Eclipse, which is in many aspects very similar to the RPG Maker series and is specifically made to create 2D MMORPGs. Anyone interested could flood the scoreboard with garbage. For one thing, poor-man's ajax like that last idea are a lot easier for people to abuse.

how to add cgi to rpg maker xv

That's quite easy to do with a bit of mod_rewrite and then any CGI language, on a few-dollars-a-month shared server.īut in general I hope AJAX requests can work without any jumping through hoops. The browser loads and then the server redirects that request to a script which looks at it, updates a pubic scoreboard, and then doesn't provide an image. You might just force the browser to load a 0-byte image that conveys information by its path. After manually allowing them, the site you're making AJAX requests to must also send an HTTP header to say that this is OK - fortunately, this is a trivial thing to do for a server providing online services to rpgmaker games.įor some purposes it might be possible to avoid AJAX requests. Some extra to think about: AJAX requests, by XMLHttpRequest request, are considered 'mixed active content' when they point at a domain other than the one the game is coming from, so they get blocked by default, probably by most browsers but definitely by Firefox. It's still part of what I'll be testing out the day of release. Although after what I've since learned about the engine, I think it can be done. I didn't get any kind of response about it, so I'm waiting and seeing. I sketched out some of the possibilities, and asked about them, in this thread: What you guys think will this be a new era of possibilities?

how to add cgi to rpg maker xv

Ruby was a pain in the ass if I recall a lot the limitations there was I think in the end you pretty much needed 3rd party dll files etc.

how to add cgi to rpg maker xv

Something like that would be super simple it really just depends how easy JS is to script a new connection etc. Maybe from there would be other plugins / modules that would add more functionality of the user demanded it.īut I for one would love in fact kill for such a basic MP feature because I think it would work well in some the lore I had come up with during my brain storming. The idea is you can see other players moving around maybe even chat but that is it. Sort of what they had done some console games I think fable was one of them dark souls might been another.

HOW TO ADD CGI TO RPG MAKER XV FULL

I still want to see some sort basic functionality plugin some day for MV.īut when I say MMO or MP I don't mean full out 100% working but rather maybe ghosts or see other players. So I have to say this has come up with Ace, etc over the years a lot.













How to add cgi to rpg maker xv